decentraland / decentraland/unity-explorer
System.TimeoutException: Teleport timed out
- Dominant language
- C#
- Stars
- 23
- Forks
- 17
- Avg merge
- 2d 16h
- Merged PRs (30d)
- 101
Description
Sentry Issue: [UNITY-EXPLORER-PD8](https://decentraland.sentry.io/issues/7573664064/)
```
System.TimeoutException: Teleport timed out
File "Utility__2.cpp", line 23814, in WaitUntilFinishedAsync
File "Utility__2.cpp", line 23519, in SetException
File "DCL.Plugins__22.cpp", line 8305, in TeleportPlayer
File "il2cpp-codegen.h", line 1763, in g__SetActiveCamera|15_0
File "DCL.Plugins__22.cpp", line 30767, in g__SetActiveCamera|15_0
...
(19 additional frame(s) were not displayed)
```
This issue was automatically created by Sentry via [Explorer Alpha Github Issue Creation](https://sentry.io/organizations/decentraland/monitors/alerts/3130340/)
Contributor guide
Research direction
Start with the linked Sentry event and the stack trace, especially WaitUntilFinishedAsync and TeleportPlayer. Trace the teleport timeout through ProcessCameraActivation; the issue does not specify a reproduction or acceptance condition, so confirm expected behavior and a test with maintainers before changing code.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, unity
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Active
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100