decentraland / decentraland/unity-explorer

System.InvalidOperationException: Already continuation registered, can not await twice or get Status after await.

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1-high bug sentry
Dominant language
C#
Stars
23
Forks
17
Avg merge
2d 16h
Merged PRs (30d)
101

Description

Sentry Issue: [UNITY-EXPLORER-PZV](https://decentraland.sentry.io/issues/7714487545/)

```
System.InvalidOperationException: Already continuation registered, can not await twice or get Status after await.
File "C:/workspace/workspace/p/Explorer/Assets/DCL/Infrastructure/SceneLifeCycle/SceneDefinition/Systems/LoadSceneDefinitionListSystem.cs", line 128, in FlowInternalAsync
File "C:/workspace/workspace/p/Explorer/Assets/DCL/Infrastructure/ECS/Unity/StreamableLoading/Common/Systems/AssetsLoadingUtility.cs", line 89, in UnwrapAndRethrow
File "C:/workspace/workspace/p/Explorer/Assets/DCL/RealmNavigation/RetrieveSceneFromVolatileWorld.cs", line 52, in ByParcelAsync
File "C:/workspace/workspace/p/Explorer/Assets/DCL/Infrastructure/ECS/Unity/StreamableLoading/Common/AssetPromiseAsyncExtensions.cs", line 25, in MoveNext
File "C:/workspace/workspace/p/Explorer/Assets/DCL/RealmNavigation/TeleportController.cs", line 77, in TeleportAsync
...
(60 additional frame(s) were not displayed)
```
This issue was automatically created by Sentry via [Explorer Alpha Github Issue Creation](https://sentry.io/organizations/decentraland/monitors/alerts/3130340/)

Contributor guide

Open the contributing guide

Research direction

Start at FlowInternalAsync in Assets/DCL/Infrastructure/SceneLifeCycle/SceneDefinition/Systems/LoadSceneDefinitionListSystem.cs:128 and trace the async path through AssetsLoadingUtility.cs, RetrieveSceneFromVolatileWorld.cs, AssetPromiseAsyncExtensions.cs, and TeleportController.cs. Identify where the continuation is registered more than once or status is accessed after awaiting. Done means the reported InvalidOperationException no longer occurs during the affected scene-loading or teleport flow.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp, unity
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Active
Clarity
Needs clarification
Newbie friendliness
35/100

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