decentraland / decentraland/unity-explorer

Investigate crash when teleporting to genesimmons.dcl.eth

Closed
#10,038 2 comments 0 reactions 0 assignees View on GitHub
1-high bug new
Dominant language
C#
Stars
23
Forks
17
Avg merge
2d 19h
Merged PRs (30d)
107

Description

### Build version
v0.176.0-alpha-main

### Issue Description
The Explorer reportedly crashes when teleporting to `genesimmons.dcl.eth`.

### STR (Steps to Reproduce)
1. Open the Explorer.
2. Teleport to `genesimmons.dcl.eth`.
3. Observe the application crash.

### Expected Result
The world should load and remain playable without the Explorer terminating.

### Actual Result with evidence
The Explorer crashes with a reported 90% reproduction rate. Multiple participants reported crashes in the same Slack thread.

The supplied `Player.log` is from a Windows 11 desktop (despite the initial report identifying Mac) running `v0.176.0-alpha-main`. It ends after `[sentry] DEBUG crash-safe telemetry flush`, but does not contain a managed exception, native crash stack trace, or an explicit teleport to `genesimmons.dcl.eth`; it records activity in `alienscrapyard.dcl.eth` and teleports to `(0, 0)`. Further reproduction on the reported world and collection of the platform-specific crash report are needed to isolate the cause.

### Reproduction
90% (reported)

### Operative system and additional Notes
Initial report: Mac. Attached log: Windows 11, NVIDIA GeForce RTX 3060, AMD Ryzen 5 5600G, 48 GB RAM.

Reported by Laucha
Requested by Dawid Krajewski (<@U079GRD9WTZ>)

Contributor guide

Open the contributing guide

Research direction

Start by reproducing the teleport to genesimmons.dcl.eth in the Unity Explorer on the reported platforms, then inspect the supplied Player.log and collect the platform-specific crash report. Confirm whether the crash is reproducible and isolate its cause; done means the crash is prevented or the issue is narrowed to actionable evidence.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp, unity
Domain
desktop, game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Active
Clarity
Needs clarification
Newbie friendliness
35/100

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