decentraland / decentraland/godot-explorer
hDPI texture for UI overhead
Open
tech debt
- Dominant language
- Rust
- Stars
- 18
- Forks
- 19
- Avg merge
- 4d 2h
- Merged PRs (30d)
- 43
Description
After merging https://github.com/decentraland/godot-explorer/pull/986 we covered the visual issue but some minor tech issues can be still improved:
- we are duplicating the asset if it's used both. we could track how often this happens
- we could use the not-resized (Source) asset but still using texture compression (ETC2). we could also track how many texture are in the most visited scenes and if this involes a real issue.
We should check if the effort tracking this is less than directly tackling them
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Assessment
This issue has not been assessed yet.