decentraland / decentraland/godot-explorer

AUTH: Sign-Out ACCOUNT_RECOVER Screen Implementation

Open
#2,279 0 comments 0 reactions 0 assignees View on GitHub
claw-created enhancement
Dominant language
Rust
Stars
18
Forks
19
Avg merge
4d 2h
Merged PRs (30d)
43

Description

## **⚠️ Problem:**
Switching / logging out of an account forces player to re-enter all their data, plus also incorrectly pushes the player to register and sign-in again, even if they are just trying to get back into their account.

## **🏁 Goal:**
Implement the ACCOUNT_RECOVER screen so a logged-out user can log-in instantly to their account if the credentials are still available on device.

## **📝 Requirements:**. **[SEE DESIGN](https://www.figma.com/design/H1Alvbe7sh0e0IyLckewMI/Mobile-Entry-Flow?node-id=1404-6890&p=f&t=0Yvlc45TYeKC1H7b-0)**
- [ ] ACCOUNT_RECOVER screen is implemented to app startup if we can detect credentials available in devices despite having logged out.

**Metrics:**
- [ ] An `ACCOUNT_RECOVER` screen_view metabase event is fired to detect screen pop-up
- [ ] click_button metabase events are fired for both "`SIGN_IN`" and "`USE_ANOTHER_ACCOUNT`" with screen_view = "`ACCOUNT_RECOVER`"

Image

Contributor guide

Open the contributing guide

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.