decentraland / decentraland/godot-explorer
AUTH: Sign-Out ACCOUNT_RECOVER Screen Implementation
- Dominant language
- Rust
- Stars
- 18
- Forks
- 19
- Avg merge
- 4d 2h
- Merged PRs (30d)
- 43
Description
## **⚠️ Problem:**
Switching / logging out of an account forces player to re-enter all their data, plus also incorrectly pushes the player to register and sign-in again, even if they are just trying to get back into their account.
## **🏁 Goal:**
Implement the ACCOUNT_RECOVER screen so a logged-out user can log-in instantly to their account if the credentials are still available on device.
## **📝 Requirements:**. **[SEE DESIGN](https://www.figma.com/design/H1Alvbe7sh0e0IyLckewMI/Mobile-Entry-Flow?node-id=1404-6890&p=f&t=0Yvlc45TYeKC1H7b-0)**
- [ ] ACCOUNT_RECOVER screen is implemented to app startup if we can detect credentials available in devices despite having logged out.
**Metrics:**
- [ ] An `ACCOUNT_RECOVER` screen_view metabase event is fired to detect screen pop-up
- [ ] click_button metabase events are fired for both "`SIGN_IN`" and "`USE_ANOTHER_ACCOUNT`" with screen_view = "`ACCOUNT_RECOVER`"
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Assessment
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