decentraland / decentraland/godot-explorer
[Bug]: Cloud/bubble animations not synced between desktop and mobile at Genesis Plaza Theatre
- Dominant language
- Rust
- Stars
- 18
- Forks
- 19
- Avg merge
- 4d 2h
- Merged PRs (30d)
- 43
Description
## Description
Cloud and bubble animations during DJ sets at Genesis Plaza (Theatre) are not synchronized between desktop and mobile clients. Each client displays the animations at different timings, breaking the shared visual experience.
## Location
- **Scene**: Genesis Plaza (Theatre)
- **Coordinates**: -9,-9
- **Deeplink**: https://mobile.dclexplorer.com/open?position=-9,-9
## Steps to Reproduce
1. Join Genesis Plaza Theatre during a DJ set event (e.g., Blue Epic Party)
2. Observe cloud/bubble animations on mobile device
3. Compare with desktop client viewing the same scene
4. Notice animations are out of sync
## Expected Behavior
Cloud and bubble animations should be synchronized across all clients (mobile and desktop) to provide a consistent shared experience during events.
## Actual Behavior
Animations play at different timings on each client, appearing out of sync.
## Possible Causes
- Animation playback may not be networked/synchronized between clients
- Non-deterministic animation start times
- Missing time synchronization for animation state
- Different animation system implementations on mobile vs desktop
## Platform
- **Mobile**: iOS and Android
- **Desktop**: Unity Client
- **Version**: Current release
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*Requested by ToxicWaifu via Slack*
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Assessment
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