decentraland / decentraland/bevy-explorer
TextShape: line_spacing, line_count, shadow and outline fields ignored
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- Dominant language
- Rust
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- 1d 30m
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- 78
Description
PBTextShape's `line_spacing`, `line_count`, `shadow_blur`, `shadow_offset_x/y`, `shadow_color`, `outline_width`, `outline_color` are deserialized but never read (`crates/scene_runner/src/update_world/text_shape.rs`; there's an old TODO comment on outline units at line 72).
Unity renders most of these (`SDKComponents/TextShape/TMPProSdkExtensions.cs`) with one quirk worth matching deliberately: their shadow underlay only activates when `shadow_offset_x|y != 0`, so blur/colour alone do nothing.
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