darktable-org / darktable-org/darktable
Port gamepad to SDL3
Open
Nobody has claimed this yet.
bug: pending
depends: external lib
difficulty: good first contribution
no-issue-activity
priority: low
scope: codebase
- Dominant language
- C
- Stars
- 13.1k
- Forks
- 1.4k
- Avg merge
- 22h 14m
- Merged PRs (30d)
- 198
Description
From #21373
Longer term, gamepad.c should be ported to SDL3's Gamepad API so we can drop the shim entirely – out of scope here.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Read gamepad.c and the context in issue #21373, then consult the SDL3 Gamepad API. The issue says the longer-term port and shim removal are out of scope here, so the intended change must be clarified before work begins; done criteria are not specified.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- desktop
- Issue type
- Refactor
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Active
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100