dakom / dakom/pure3d-typescript
Add option for logarithmic depth buffer
Open
enhancement
- Dominant language
- TypeScript
- Stars
- 6
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
https://github.com/mrdoob/three.js/issues/7815
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by reading the linked three.js issue #7815, then locate the rendering and depth-buffer entry points in this repository. Establish the intended option behavior and identify the relevant validation or rendering checks; done means the logarithmic depth-buffer option works without breaking the existing depth-buffer path.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- three.js, typescript
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100