daid / daid/EmptyEpsilon

New 3D models

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#738 3 comments 0 reactions 0 assignees View on GitHub

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Dominant language
Lua
Stars
869
Forks
222
Avg merge
18h 33m
Merged PRs (30d)
1

Description

I would like to make new ship models.
Where can I get acquainted with the requirements for them? What problems can I encounter in the process? Where can I find the sources of the current models?

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no files, model sources, requirements, or acceptance criteria. First locate the current ship-model assets and determine the required format and workflow; done would mean documenting those requirements, source locations, and problems contributors may encounter.

Written by the indexing model from the issue text.

Assessment

Domain
computer-graphics, documentation, game-dev
Issue type
Documentation
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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