Add ships Radar capacity
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- Dominant language
- Lua
- Stars
- 869
- Forks
- 222
- Avg merge
- 18h 33m
- Merged PRs (30d)
- 1
Description
Could be possible to choose in a script and in the GM screen if a ship has a radar_signature capacity or not ?
I think it could be very fine to personalize ships and that someones have Gravity radar, someones have Electronical radar, and that they have to collaborate in mission.
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the ship radar_signature handling, the scripting entry points, and the GM screen code. Determine how radar capabilities are represented and exposed in both places; done means a script and the GM screen can select the ship's radar capacity and support collaboration between different radar types.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, lua
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100