daid / daid/EmptyEpsilon

[Bug] GM-saved scenario with max impulse and max reverse speeds fails on load

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Dominant language
Lua
Stars
869
Forks
222
Avg merge
18h 33m
Merged PRs (30d)
1

Description

On legacy, setting forward and reverse impulse speeds on a PlayerShip and then saving the scenario adds lines for both SetMaxImpulseSpeed and SetMaxReverseSpeed. Loading the resulting scenario then fails.

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Raised by Smarty on the Bridge Command Discord.

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  3. Fork the repository and make your change on a branch.
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Research direction

Reproduce the failure by saving a legacy scenario with both SetMaxImpulseSpeed and SetMaxReverseSpeed on a PlayerShip, then loading it. Trace the scenario save and load entry points for those two commands and consider the issue done when the generated scenario loads successfully.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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