daid / daid/EmptyEpsilon

[Bug] Luaconsole intercepts function keys while its textarea is active

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Dominant language
Lua
Stars
869
Forks
222
Avg merge
18h 33m
Merged PRs (30d)
1

Description

While open, the luaconsole intercepts function keys that it doesn't appear to use. This prevents keybinds and debug features bound to function keys, like the FPS display and profiling graph, from being toggled via keybind while a GuiTextEntry has focus.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Locate the luaconsole input handling and trace how it processes function keys while a GuiTextEntry has focus. Compare those keys with the FPS display and profiling graph keybinds mentioned in the report. Done means unused function keys still reach their keybinds while text entry remains usable.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

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