daid / daid/EmptyEpsilon

[Feature] Separate beam and missile crew screens

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Dominant language
Lua
Stars
869
Forks
222
Avg merge
18h 33m
Merged PRs (30d)
1

Description

Ticket to capture Discord feedback for separate beam and missile targeting interfaces, complementing #2649 for the mechanical implementation.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reading the Discord feedback referenced by this ticket and issue #2649 for the related mechanical implementation. The issue does not name files, entry points, or tests; done should mean that beam and missile targeting have separate crew interfaces.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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