daid / daid/EmptyEpsilon

[Enhancement] Destroy Asteroids with Missiles

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#2,550 3 comments 0 reactions 0 assignees View on GitHub

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Dominant language
Lua
Stars
869
Forks
222
Avg merge
18h 33m
Merged PRs (30d)
1

Description

Currently Asteroids are static and cannot be destroyed with weapons, like missiles.

It would be beneficial if the asteroids could be destroyed to enable passage through fields.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files or tests are named. Start by tracing how asteroids, missiles, and weapon collisions are handled in EmptyEpsilon and the SeriousProton engine. Done means missiles can destroy asteroids and the resulting fields allow ships to pass through.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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