daid / daid/EmptyEpsilon

[Enhancement] Improve escape consistency in menus

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Dominant language
Lua
Stars
869
Forks
222
Avg merge
18h 33m
Merged PRs (30d)
1

Description

A few menus do not have the escape to go to the previous menu

  • The server start menu (coming from the main menu)
  • The client connect menu
  • The extra settings menu in the server lobby

(Although the server lobby does not have an escape function, it would not make sense for it to work there as there would be a risk to accidentally leave or shutdown the server)

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files or tests are named. Start by locating the menu implementations for the server start menu, client connect menu, and server lobby extra settings menu, then trace how Escape returns to a previous menu elsewhere. Done means the first two menus support returning to their prior menu while the server lobby does not accidentally leave or shut down the server.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
game-dev
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
48/100

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