daid / daid/EmptyEpsilon

[Enhancement] Smoother line draw

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Dominant language
Lua
Stars
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Forks
222
Avg merge
18h 33m
Merged PRs (30d)
1

Description

Perhaps doing a shader would be something to do.

Possble example https://github.com/mitkus/linren

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing the linked linren example and identifying how it achieves smoother line drawing. The issue names no repository file, test, or entry point, so the desired visual result and implementation scope need to be clarified first; done means line rendering is visibly smoother and the result is verified in the simulator.

Written by the indexing model from the issue text.

Assessment

Domain
computer-graphics, game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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