[Enhancement] Separate signal strength calculation from rawScannerDataRadarOverlay.
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- Dominant language
- Lua
- Stars
- 869
- Forks
- 222
- Avg merge
- 18h 33m
- Merged PRs (30d)
- 1
Description
To create other screen components using the raw scanner data, the raw scanner calculation should be separated into it's individual component and called in rawScannerDataRadarOverlay.
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating rawScannerDataRadarOverlay and trace how it currently calculates raw scanner signal strength. Separate that calculation into its own component or entry point, then update rawScannerDataRadarOverlay to call it. Done means other screen components can use the raw scanner data without duplicating the signal-strength calculation.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100