Request - More Weapons Keybind options
Nobody has claimed this yet.
- Dominant language
- Lua
- Stars
- 869
- Forks
- 222
- Avg merge
- 18h 33m
- Merged PRs (30d)
- 1
Description
Add keybinds for Weapons functionality - 'cycle through available missile tubes', 'load selected tube', and 'fire selected tube.' Something that can be set in the controls config page; this would be excellent for controller/gamepad setups.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files or tests are named. Start by locating the weapons input handling and controls configuration entry points, then trace how existing keybinds invoke weapon actions. Done means the three requested actions—cycling missile tubes, loading the selected tube, and firing it—can each be assigned in the controls configuration and work with controller or gamepad input.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100