daid / daid/EmptyEpsilon

[Request] Highlight missile port on mouse-over.

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#242 7 comments 0 reactions 0 assignees View on GitHub

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Dominant language
Lua
Stars
869
Forks
222
Avg merge
18h 33m
Merged PRs (30d)
1

Description

Playing the Weapons on the new Atlantis ship, I found that it was difficult to remember the missile port I'm loading, as there's no visual feedback letting me know if I'm loading the left/right tubes. I did notice that once the weapon is loaded, the missile trajectory indicator shows up on the screen.

Would it be a good idea to blink the trajectory indicator (or something else) when a player mouse-over a tube, to provide visual feedback on what they're firing?

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First steps

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  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the Weapons behavior on the new Atlantis ship and trace the mouse-over handling for its missile tubes together with the existing missile trajectory indicator. Decide on feedback that distinguishes the left and right tubes, then verify in-game that hovering provides feedback without changing loading or firing behavior.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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