daid / daid/EmptyEpsilon

[Feature Request] Pinned messages in logs

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Dominant language
Lua
Stars
869
Forks
222
Avg merge
18h 33m
Merged PRs (30d)
1

Description

Being able to pin important messages in the logs could be useful for scripting scenarios in order to ensure important objective are not lost in the limited pile of logs.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no files, tests, or entry points to inspect. Clarify how messages should be pinned, how scripts access pinned state, and what log behavior and tests would demonstrate completion.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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