daid / daid/EmptyEpsilon

[Edge of Space scenario] modifying ship does not work (master)

Open
#2,368 0 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

Dominant language
Lua
Stars
869
Forks
222
Avg merge
18h 33m
Merged PRs (30d)
1

Description

In the Edge of Space scenario, in the start of the init() function, the player ship is created and then changed to a "Technician Cruiser" with weaker weapons.

Expected: on starting scenario the ship is set up as per line 21-29 of the scenario lua file, like having less missiles.

Actual: the ship is an unchanged Atlantis ship

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Open the Edge of Space scenario Lua file and inspect the start of init(), comparing the ship setup with lines 21-29. Run the scenario to verify that the starting ship is a Technician Cruiser with the reduced weapons described there, rather than an unchanged Atlantis ship.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
game-dev
Issue type
Bug
Difficulty
2/5
Estimated time
1-3 hours
Activity status
Stale
Clarity
Clearly specified
Newbie friendliness
55/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.