[Liberation Scenario issue] weird freighter comms
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- Dominant language
- Lua
- Stars
- 869
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- 222
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- Merged PRs (30d)
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Description
The menu of transactions with a freighter is strangely done. The question “Do you sell freight?” » is located at the same level as the purchase buttons for goods sold by this ship. “Buy %s for %i rep” for example.
Edit : I did this test on the latest version of the scenario which is on the Xansta repo (and not on the Daid repo)
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First steps
- Read the whole issue, then the project's contributing guide.
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- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by opening the Liberation Scenario freighter transaction menu in the Xansta repository version referenced in the report and compare it with the screenshot. Locate the scenario's freighter communication/menu entry, then verify that the “Do you sell freight?” prompt is separated from the goods purchase buttons. Done when the transaction choices have the intended hierarchy.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 42/100