[Scenario issue] Clash in Shangri-La
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- Dominant language
- Lua
- Stars
- 869
- Forks
- 222
- Avg merge
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- Merged PRs (30d)
- 1
Description
By introducing this scenario to young people, I noticed different problems which ultimately come together.
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During a game, there were about 6 human troop ships docked in Shangri-La and the point counter was stuck at 16. Impossible to ask them to undock by asking them for example to go defend a waypoint .
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During another game, 1 human troop ship and Kraylors docked at the same time (at the start of the game) and only the human ship scored points (11 to 0) while nothing was bothering them.
On closer inspection, the ships give the impression of docking but upon opening comms with them we see the order to dock which always appears. and after 5 minutes of play and lots of ships apparently docked, the score is frozen at 11 to 0, even if I deleted some ships so they wouldn't get in the way.
By removing all ships docked with mines and letting 2 new ships dock, the points working again (16 to 6) although the order Dock at Shangri-La still appears in the comms with the ship.
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First steps
- Read the whole issue, then the project's contributing guide.
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- Open a pull request that references the issue number.
Research direction
Reproduce the Shangri-La scenario with multiple human troop ships and Kraylors, then inspect the scenario logic for docking, comms orders, and point scoring. Verify cases where ships appear docked but still show the Dock at Shangri-La order, and where removing docked ships allows scoring to resume. Done means docking state, orders, and scores remain consistent.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100