feature request - position interpolation
Open
Nobody has claimed this yet.
- Dominant language
- Lua
- Stars
- 869
- Forks
- 222
- Avg merge
- 18h 33m
- Merged PRs (30d)
- 1
Description
I think for smoother appearance the position sent from ther server for SpaceObject which can move client side needs interpolation.
The 2 cases that are particularly dramatic are HVLI and the players ship warping on mainscreen.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files or tests are named. Start by tracing how the server sends positions for client-side-moving SpaceObject instances, then compare the HVLI and player-ship warping cases on the mainscreen. Done means those movements appear smoother through position interpolation without breaking multiplayer behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- game-dev, networking
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100