daid / daid/EmptyEpsilon

feature request - position interpolation

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Dominant language
Lua
Stars
869
Forks
222
Avg merge
18h 33m
Merged PRs (30d)
1

Description

I think for smoother appearance the position sent from ther server for SpaceObject which can move client side needs interpolation.

The 2 cases that are particularly dramatic are HVLI and the players ship warping on mainscreen.

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Research direction

No files or tests are named. Start by tracing how the server sends positions for client-side-moving SpaceObject instances, then compare the HVLI and player-ship warping cases on the mainscreen. Done means those movements appear smoother through position interpolation without breaking multiplayer behavior.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
game-dev, networking
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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