daid / daid/EmptyEpsilon

Flickering graphic elements

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Dominant language
Lua
Stars
869
Forks
222
Avg merge
18h 33m
Merged PRs (30d)
1

Description

The simplest visual example is where a nebula overlaps a black hole like a Venn diagram and you're watching it on relay. Sometimes the nebula obscures the black hole, other times the black hole obscures the nebula. This results in flickering. I've seen it in other circumstances, too. When ships are in a nebula, their color flickers depending on whether they are rendered below or above the nebula.

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First steps

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Research direction

No source file, test, or entry point is identified in the issue. Reproduce the nebula/black-hole overlap and ship-in-nebula cases on relay, then trace the relevant rendering path; done means overlapping elements and ship colors render consistently without flickering.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
computer-graphics, game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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