daid / daid/EmptyEpsilon

Request: Ship Banking Animation

Open
#171 0 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

Dominant language
Lua
Stars
869
Forks
222
Avg merge
18h 33m
Merged PRs (30d)
1

Description

I'm sure this is probably a huge amount of work, but I'd like to suggest that at some point a banking animation is added to the ships (or at least the option to toggle banking animation), I know that it makes little practical sense in space, but it helps break the feeling of "driving" in space.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files, tests, or entry points are identified. Start by locating the ship movement and rendering code in EmptyEpsilon, then determine how banking animation would fit with existing ship behavior or an optional toggle; done means ships visibly bank as requested, with the toggle behavior defined if that scope is chosen.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
25/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.