trigger hardware/DMX event when missile is launched
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- Dominant language
- Lua
- Stars
- 869
- Forks
- 222
- Avg merge
- 18h 33m
- Merged PRs (30d)
- 1
Description
Is there a way to reliably trigger a hardware/DMX event, when any missile is launched? I know, I can use TubeFiring[1-15] as a trigger variable, but it only seems to work for HVLI missiles.
I assume that, when launching another missile, the weapon_tube.isFiring() state is true for a too short period of time to be detected by the hardwareController. Or am I missing something else?
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Research direction
Start by tracing the hardwareController handling of weapon_tube.isFiring() and compare it with the TubeFiring[1-15] trigger variable. Confirm how non-HVLI missile launches are represented, then verify that every missile launch produces a reliably detectable DMX event.
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Assessment
- Tech stack
- lua
- Domain
- embedded-iot, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100