csharpfritz / csharpfritz/Fritz.Junity2020Pinball

Battle Royale Mode

Open
#1 2 comments 0 reactions 0 assignees View on GitHub
enhancement
Dominant language
C#
Stars
4
Forks
3
PR merge metrics
No merged PRs in 30d

Description

When you shoot a pinball into another player's board, it becomes a "fireball" and penalizes / does bad things / something bad. If you lose X number of fireballs you're out.

Contributor guide

No contributing guide indexed for this repository

Research direction

The issue names no files, tests, or entry points. First clarify what a fireball does, how many fireballs eliminate a player, and how the mode should behave in the Unity game. Done means the rules are agreed and the resulting Battle Royale mode works as specified.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp, unity
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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