cschladetsch / cschladetsch/Unity3dCardChess
King movement is buggy.
Open
- Dominant language
- C#
- Stars
- 16
- Forks
- 2
- PR merge metrics
- No merged PRs in 30d
Description
When a King attacks, it always stays on the square attacked, even if it did not kill the defending piece.
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by reproducing a King attack in the Unity game, comparing attacks that kill a defending piece with those that do not. Trace the movement and attack handling for the King; done means a non-killing attack leaves the King on its original square while a killing attack follows the intended rules.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, unity
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100