cschladetsch / cschladetsch/Unity3dCardChess

King movement is buggy.

Open
#20 0 comments 0 reactions 0 assignees View on GitHub
Dominant language
C#
Stars
16
Forks
2
PR merge metrics
No merged PRs in 30d

Description

When a King attacks, it always stays on the square attacked, even if it did not kill the defending piece.

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by reproducing a King attack in the Unity game, comparing attacks that kill a defending piece with those that do not. Trace the movement and attack handling for the King; done means a non-killing attack leaves the King on its original square while a killing attack follows the intended rules.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp, unity
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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