coolstation / coolstation/coolstructure
launchgame.sh doesn't remove lockfiles.
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Description
For some reason, the `rm` in `launchgame.sh` is not removing the old lockfiles once the DreamDaemon process is done. I do not understand why.
I write this here as a reminder, and so that I have somewhere to scream once enlightenment strikes and I figure out what's wrong.
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