coder13 / coder13/score-keeper
Games should automatically end
- Dominant language
- TypeScript
- Stars
- 0
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
We need to build end states for games.
Games will end under 2 conditions: A player has reached the "max score" as defined by the user when they initiate the game, or the user presses a button to "end game".
When the game ends, a modal will pop up asking the user if they'd like to start a new game or "rematch".
A game will have many matches, a match will have many rounds. A match has a consistent set of players, a game has a consistent set of rules.
When a user presses "new game", they get taken to the UI we already made to start a new game. This will allow the user to pick from a configured set of games or enter a new name for a game or tweak their game settings.
When a user presses "rematch", they get presented with a variation of this modal which let's them still modify the game settings (if they do, then they're starting a new game). By default they're presented with the previous list of players and the score of this match gets persisted with this instance of the game.
Contributor guide
No contributing guide indexed for this repository
Assessment
This issue has not been assessed yet.