code-charity / code-charity/youtube
Have miniplayer be percentage based rather than absolute size
Nobody has claimed this yet.
- Dominant language
- JavaScript
- Stars
- 4.6k
- Forks
- 996
- Avg merge
- 2d 15h
- Merged PRs (30d)
- 7
Description
⚬ PROBLEM:
my window changes sizes often because I bounce around where my YouTube videos are playing and it is kind of annoying when I have to change the size of the miniplayer constantly when I change what monitor my YouTube is playing on.
⚬ SOLUTION:
make the miniplayer size percentage based. Or have it be a certain percentage of the window size rather than have an absolute resolution for the miniplayer.
⚬ RELEVANCE / SCOPE:
anyone who likes the miniplayer and regularly changes the size of the YouTube window would find this feature fantastic. I am not sure how many others are like me though.
⚬ "SIDE EFFECTS":
shouldn't be any conflicts with other features and you can't lock the miniplayer to an exact resolution in the settings anyway so I don't imagine anyone would be upset about the change.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the extension's miniplayer sizing and settings entry points, then trace where its current absolute size is stored and applied. Define the percentage behavior across differently sized YouTube windows and verify manually that the miniplayer scales consistently without introducing a fixed-resolution setting.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- frontend
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 38/100