在沒勾選 2D Rendering Sorting 的情況下,關閉掛載了 Sorting2D 的物件運行遊戲會出現錯誤
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Bug
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- Dominant language
- C++
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Description
Cocos Creator version
3.8.7
System information
Windows11
Issue description
無編寫任何代碼,掛載 Sorting2D 組件並將物件 disable 於場景後會報錯。
Relevant error log output
Steps to reproduce
- 建立空場景
- 關閉 project setting 中的
2D Rendering Sorting設定 - 建立新的 Node 並掛載 Sorting2D 組件
- disable Node
- 運行遊戲,出現錯誤
Minimal reproduction project
No response
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the issue in Cocos Creator 3.8.7 with an empty scene, the 2D Rendering Sorting project setting disabled, and a disabled node carrying Sorting2D. Start by examining the Sorting2D component and its handling of disabled nodes; done means running the scene no longer produces the reported error.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100