cmss13-devs / cmss13-devs/cmss13
predators / yautja / preds show up twice in the roundend screen
- Dominant language
- DM
- Stars
- 170
- Forks
- 940
- Avg merge
- 5d 16h
- Merged PRs (30d)
- 61
Description
## Testmerges
#9582: 'Wey-Yu Intranet Version 1.3.8' by realforest2001 at commit 7b2dfbcafc
#9590: 'Multi Z Almayer [MDB IGNORE]' by spartanbobby at commit 9c49850666
#9427: 'external authentication system' by hry-gh at commit 13c0aaaf5d
#9549: 'Tweaks the mortars ranges' by Nihisohel at commit 874a51ef97
#9493: 'The Overthrall & Blooded Thralls' by MeH0y at commit ce64168371
#9302: 'Removes burst from the custom m4ra' by Red-byte3D at commit eea16cd805
#9780: 'Xeno Hauling Stuns - Option 2' by realforest2001 at commit 33c8a333c0
#9405: '[EVENT] Pathogen Confluence' by realforest2001 at commit 56735b7e39
## Round ID
28507
## Description of the bug
in the round end screen, a predator who dies or cryo will show up both as name(gibbed) and name(alive)
## What's the difference with what should have happened?
they should appear once
## How do we reproduce this bug?
1. spawn in as a pred
2. cryo
3. see results in round end log
## Attached logs
```
N/A
```
## Additional details
- Author: Detective Google
- Admin: Detective Google
- Note: None
Contributor guide
Research direction
Reproduce the issue by spawning as a predator, cryoing, and checking the round-end log for duplicate entries. Search the round-end results and predator death or cryo handling using the reported names and statuses; done means each predator appears only once.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 38/100