cmss13-devs / cmss13-devs/cmss13

Extinguishers prioritize weeds over spraying

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#8,880 1 comment 0 reactions 0 assignees View on GitHub
Confirmed Bug Consistency Issue
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Description

### Testmerges

#8676, #8770, #8624, #8836, #8570

### Round ID

27048

### Description of the bug

My character got spit with acid. Knowing one can use an extinguisher to put that out, i tried it. After turning off the safety, i clicked the tile under my character's feet while not on aggressive intent but the extinguisher did not spray, instead my character hit the weeds on that tile with the extinguisher.

### What's the difference with what should have happened?

Expected behavior was the extinguisher spraying its contents when clicking on any tile while not on aggressive intent, since that is its primary function and should only be used to wack things when in aggressive intent.

### How do we reproduce this bug?

1. Have a portable fire extinguisher in hand, with the safety off and in the yellow intent
2. With the extinguisher selected, click on a nearby tile taken over by xenomorph weeds
3.
...

### Issue Bingo

- [x] Issue could be reproduced at least once
- [x] Issue happened in a recent (less than 7 days ago) round
- [ ] Couldn't find an existing issue about this (https://github.com/cmss13-devs/cmss13/issues)

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