cmss13-devs / cmss13-devs/cmss13
Prime hive hears hivemind messages intended for Greeno hive
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Description
### Testmerges
#8442: 'Removes devour, replaces it with haul. #2737 Revival' by casperr04 at commit 385b1c4730 #8378: 'Yautja Ship - Complete Remake & more...' by Zenith00000 at commit 0cdba4c8ed #8492: 'chunk tgui topic payloads on 516' by hry-gh at commit f003f713b4 #8181: 'Nerfs playable huggers' by Git-Nivrak at commit 9d320b716f #8606: 'refactors audio player (by adding a 516 version with nicer code)' by hry-gh at commit c08ed16336 #8579: 'Ports PVE Wall Leaning' by Nihisohel at commit 8a07197c1c #8637: 'Almayer tacmap for marines' by SerheyKr at commit 3f78ceb348 #8652: 'some Tgui fixes' by Kashargul at commit b4fb016e0f
### Round ID
26701
### Description of the bug
Prime Hive hears two messages, one for each hive alive. Probably extends to other hives like Alpha and whatnot. i.e. King has hatched, and another hive's king has hatched. Confusing and LOUD!
### What's the difference with what should have happened?
one message per hive!
### How do we reproduce this bug?
1. make prime and greeno hive
2. hatch king etc
3. hear TWO messages, one for each hive!
### Issue Bingo
- [x] Issue could be reproduced at least once
- [x] Issue happened in a recent (less than 7 days ago) round
- [x] Couldn't find an existing issue about this (https://github.com/cmss13-devs/cmss13/issues)
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Assessment
This issue has not been assessed yet.