cmss13-devs / cmss13-devs/cmss13
Walking through explosion shockwaves (blast walking)
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Description
### Testmerges
N/A
### Round ID
_No response_
### Description of the bug
Sometimes, you can walk into a shockwave tile the same time it travels to your tile, thus bypassing and "dodging" the explosion. This lets you avoid stuns.
https://github.com/user-attachments/assets/56685dad-59b1-4b19-acba-910f612bd8b5
### What's the difference with what should have happened?
The shockwave should apply its effects (stun, damage) to you every single time, as opposed to seemingly being unphased by it.
### How do we reproduce this bug?
1. Throw grenade
2. Get lucky while walking towards it
3. Blast walk through the explosion, thus avoiding injury
...
### Issue Bingo
- [x] Issue could be reproduced at least once
- [x] Issue happened in a recent (less than 7 days ago) round
- [x] Couldn't find an existing issue about this (https://github.com/cmss13-devs/cmss13/issues)
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Assessment
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