cmss13-devs / cmss13-devs/cmss13

Nuke doesn't kill hatching larva / death timer continues

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#8,411 0 comments 0 reactions 0 assignees View on GitHub
Confirmed Bug
Dominant language
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Merged PRs (30d)
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Description

### Testmerges

irrelevant

### Round ID

_No response_

### Description of the bug

The nuke doesn't kill hatching larva and doesn't pause death timers, allowing xenos to stay alive groundside. Which is LRP.

### What's the difference with what should have happened?

Xenos should all die!

### How do we reproduce this bug?

1. hug someone
2. detonate nuke
3. see that they may still hatch despite being supposedly blown to bits by a nuke
...

### Issue Bingo

- [x] Issue could be reproduced at least once
- [x] Issue happened in a recent (less than 7 days ago) round
- [x] Couldn't find an existing issue about this (https://github.com/cmss13-devs/cmss13/issues)

Contributor guide

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Assessment

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