cmss13-devs / cmss13-devs/cmss13
Resting, crit and knocked down xenos some times become dense
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Description
### Testmerges
#7850: 'Acid Runner: Acid gen cap' by TheManWithNoHands at commit fefc64ac94 #7607: 'Warden Praetorian rework (tm)' by Red-byte3D at commit dfe0d3845b #8061: 'Revives sunset pr (#6400)' by Git-Nivrak at commit 344b82d847 #7614: 'Loadout Customization - Items expanded & more...' by Zenith00000 at commit 296aba1a20 #7650: 'Yet Another Attempt To Fix Vamp' by ihatethisengine at commit eaf54699e6 #8079: 'Moves chempoint gain away from biomatter. Second try.' by TheManWithNoHands at commit afa885b43d #8197: 'Colors some lights' by nauticall at commit 2dac672d37 #8194: 'Temperature Standardization and Fixes' by Drulikar at commit 9aebed8795 #8078: 'Stacks inserted into storages will now try to fill other stacks first' by Git-Nivrak at commit c9fae7c4af #8224: 'multifaction crew monitor' by realforest2001 at commit 29d55448f6 #7165: 'Fax Responders TestMerge Collection' by realforest2001 at commit aaf15dae03 #8226: 'Project ARES: Turret IFF Controls' by realforest2001 at commit 041e5843de #8217: 'First pass on subsysteming datacore related updates' by spookydonut at commit bd5796b743
### Round ID
_No response_
### Description of the bug
Resting xenos sometimes become dense while they shouldn't be dense
### What's the difference with what should have happened?
Resting xenos sometimes become dense while they shouldn't be dense
### How do we reproduce this bug?
No idea
### Issue Bingo
- [ ] Issue could be reproduced at least once
- [x] Issue happened in a recent (less than 7 days ago) round
- [x] Couldn't find an existing issue about this (https://github.com/cmss13-devs/cmss13/issues)
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Assessment
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