cmss13-devs / cmss13-devs/cmss13

LZ sentries shoot at xenos in tunnels

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#8,075 3 comments 0 reactions 0 assignees View on GitHub
Confirmed Bug Consistency Issue
Dominant language
DM
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Avg merge
5d 16h
Merged PRs (30d)
61

Description

## Testmerges
#7909: 'Fixes maintainer access to the profiler and clears profiler access whenever admins are loaded.' by Watermelon914 at commit f10699e7c0
#7850: 'Acid Runner: Acid gen cap' by TheManWithNoHands at commit 67e1110f23
#7165: 'Fax Responders TestMerge Collection' by realforest2001 at commit 48de97d337
#8007: 'Frozen's Rat Competition Reward' by realforest2001 at commit 785b470ab7
#7607: 'Warden Praetorian rework (tm)' by Red-byte3D at commit 67a18edc72
#8034: 'reverts #6375' by cuberound at commit 482797ce9c
#8015: 'Mortar Changes' by Git-Nivrak at commit 3a6c587d2d
#7511: 'Weyland-Yutani Intranet Terminal' by realforest2001 at commit babe07fda1
#8049: 'Burn decal burn, hybrisa delaging' by cuberound at commit 846b67a03d

## Round ID
25830

## Description of the bug
I was at a tunnel in the LZ and the LZ sentries shot at me despite being inside a tunnel

## What's the difference with what should have happened?
I should not be shot by LZ sentries

## How do we reproduce this bug?
Dig a tunnel near a LZ sentry
Wait for marines to drop
Go to tunnel
Be shot by sentry
See error

## Attached logs
```
N/A
```

## Additional details
- Author: Onetoughcreampuff
- Admin: Some random guy 3124
- Note: None

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