cmss13-devs / cmss13-devs/cmss13

Dropship Mountable/Door guns teleporting people.

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Dominant language
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Description

## Testmerges
#6808: 'Attachments resprite' by Blundir at commit cc4fe40905
#6938: 'SHARP Rifle Revived' by Nomoresolvalou at commit 744d618abd
#7242: 'WIP Yautja Clan TGUI Menu' by realforest2001 at commit 889fbe1773
#6860: 'Mentor New Player Markers' by realforest2001 at commit fcef0795af
#7272: 'Fixes Yautja Gear Tracker runtime' by realforest2001 at commit dc2fe42a0c
#5392: '(WIP) Yautja Weapon Gimmicks, Round Two' by realforest2001 at commit 9fe6a80094
#7110: 'Refactors launching into a subsystem' by boskoramen at commit 35e2af748b
#6334: 'Xenomorph Endgame' by Git-Nivrak at commit 1afe9c9046
#7280: 'Fix unintended reagent refilling via vendors' by Drulikar at commit 3aa691429f
#7282: 'stops pilots breaking the bank' by harryob at commit d04cc34114

## Round ID
24270

## Description of the bug
If you close a door gun, or pick it up with a loader, it collapses with the person using it, and teleports them somewhere.

## What's the difference with what should have happened?
Don't teleport people when the door gun gets closed on them.

## How do we reproduce this bug?
1: Put a door gun on the inside of the Alamo
2:Close/Collapse it, or use a loader on it.
3:The person is now gone, and I have to teleport them out, even if the gun is un-collapsed.

## Attached logs
```
N/A
```

## Additional details
- Author: SmellyHippie
- Admin: SmellyHippie
- Note: None

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