cmss13-devs / cmss13-devs/cmss13
The indestructible variable does not work as expected
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Description
### Testmerges
#3088,#3271,#3284,#3303
### Description of the bug

This variable seems not to work as expected, at least on structures and objects like it. Tried it on a crate and it was consistently destroyed by explosions of any type I threw at it. I strongly suspect some funny instance where this is only processed for specific object types or something, but I was not able to determine the cause myself.
### What's the difference with what should have happened?
As it says in the description of the variable, I would expect that an item with indestructible set to 1 does not get destroyed by explosions. Currently it gets reduced to sheets of metal.
### How do we reproduce this bug?
1.Place a crate.
2.Plant C4 on a nearby wall, throw a grenade, use the drop bomb command, drop an ob, blow yourself up, blow someone else up, the possibilities are endless.
3.See entropy in action.
### Issue Bingo
- [X] Issue could be reproduced at least once
- [X] Issue happened in a recent (less than 7 days ago) round
- [X] Couldn't find an existing issue about this (https://github.com/cmss13-devs/cmss13/issues)
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