cmss13-devs / cmss13-devs/cmss13

Perma zoomed out

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Bug
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Description

## Testmerges
#13027: 'Add Multi-Z handling to get_line' by MistChristmas at commit 7dee321554
#12985: 'Extending the MD ping animation' by Yachuk at commit c1891db738
#11128: '[code beet] dissolver (used to be venator)' by cuberound at commit 7b738da461
#10925: 'Cape River Mining Colony - Ground Map' by Steelpoint at commit 15dd70a12a
#12947: 'Revert "Working multiz tacmap, round two, extra buttons"' by Rain7x at commit ea384007a4

## Round ID
36274

## Description of the bug
I was looking across the beach with my binoculars when CAS blew me up (thanks CAS) afterwards my view was permanently zoomed out, I tried restarting the game but it auto zooms me out each time I use binos again.

## What's the difference with what should have happened?
I should not be able to see this far out, and using binos should not be permanent.

## How do we reproduce this bug?
Use binoculars
Get blown up by CAS
perma zoom out?

## Attached logs
```
N/A
```

## Additional details
- Author: santamex
- Admin: the goodwheatley
- Note: None

Contributor guide

Open the contributing guide

Research direction

Start by reproducing the reported sequence: use binoculars, get blown up by CAS, restart the game, and use binoculars again. Trace the binocular and zoom behavior from that reproduction; done means binocular use is not permanently zoomed out and the player cannot continue seeing farther than intended.

Written by the indexing model from the issue text.

Assessment

Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Active
Clarity
Needs clarification
Newbie friendliness
45/100

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