cmss13-devs / cmss13-devs/cmss13
Perma zoomed out
- Dominant language
- DM
- Stars
- 170
- Forks
- 940
- Avg merge
- 5d 16h
- Merged PRs (30d)
- 61
Description
## Testmerges
#13027: 'Add Multi-Z handling to get_line' by MistChristmas at commit 7dee321554
#12985: 'Extending the MD ping animation' by Yachuk at commit c1891db738
#11128: '[code beet] dissolver (used to be venator)' by cuberound at commit 7b738da461
#10925: 'Cape River Mining Colony - Ground Map' by Steelpoint at commit 15dd70a12a
#12947: 'Revert "Working multiz tacmap, round two, extra buttons"' by Rain7x at commit ea384007a4
## Round ID
36274
## Description of the bug
I was looking across the beach with my binoculars when CAS blew me up (thanks CAS) afterwards my view was permanently zoomed out, I tried restarting the game but it auto zooms me out each time I use binos again.
## What's the difference with what should have happened?
I should not be able to see this far out, and using binos should not be permanent.
## How do we reproduce this bug?
Use binoculars
Get blown up by CAS
perma zoom out?
## Attached logs
```
N/A
```
## Additional details
- Author: santamex
- Admin: the goodwheatley
- Note: None
Contributor guide
Research direction
Start by reproducing the reported sequence: use binoculars, get blown up by CAS, restart the game, and use binoculars again. Trace the binocular and zoom behavior from that reproduction; done means binocular use is not permanently zoomed out and the player cannot continue seeing farther than intended.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Active
- Clarity
- Needs clarification
- Newbie friendliness
- 45/100