cmss13-devs / cmss13-devs/cmss13

M2C and Sentries can be set up in tents

Open
#12,956 1 comment 0 reactions 0 assignees View on GitHub
Bug In Game Exploit
Dominant language
DM
Stars
170
Forks
940
Avg merge
5d 16h
Merged PRs (30d)
61

Description

### Testmerges

N/A

### Round ID

N/A

### Description of the bug

As Titled.
You can put something like an M2C, presumably the M56D and sentries in tents to hide them from xenos

### What's the difference with what should have happened?

They should respect the same blockers that stop cades from being there probably.

### How do we reproduce this bug?

1. Set up tent
2. Put down an M2C
3. And/Or drag a sentry in and anchor it
...

### Issue Bingo

- [x] Issue could be reproduced at least once
- [x] Issue happened in a recent (less than 7 days ago) round
- [x] Couldn't find an existing issue about this (https://github.com/cmss13-devs/cmss13/issues)

Contributor guide

Open the contributing guide

Research direction

Reproduce the issue by placing a tent, deploying an M2C, and anchoring or dragging in a sentry; also check the presumed M56D case. Compare these placements with the blockers that prevent cades from being placed, and consider the issue complete when these deployables can no longer be set up inside tents while valid placements still work.

Written by the indexing model from the issue text.

Assessment

Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Active
Clarity
Mostly clear
Newbie friendliness
55/100

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