cmss13-devs / cmss13-devs/cmss13

LZ Gas not destroying nested human resin on non resin walls

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#12,945 0 comments 0 reactions 0 assignees View on GitHub
Bug
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Merged PRs (30d)
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Description

## Testmerges
#12627: 'Tyrargo Rift (2) - Various Alterations' by Steelpoint at commit 73b8f408b2
#12824: 'Bundles Wound Overlay Updates' by fira at commit 6b48f2d5f1
#12537: 'Atlan Station - Groundmap' by oceany-a11y at commit ef14dc131e
#12721: 'Assorted Sound Fixes' by fira at commit 8b5bf0b649
#9970: 'Small time rework to oppressor' by Red-byte3D at commit 30445c7557

## Round ID
35880

## Description of the bug
Survivor nested on colony wall. Gas deployed and did not destroy the resin nest.

## What's the difference with what should have happened?
the LZ gas should destroy all resin structures including nested bodies resin. Either freeing or dropping the body to the ground.

## How do we reproduce this bug?
1.) nest host on nonresin wall
2.) lz gas
3.) see results

## Attached logs
```
N/A
```

## Additional details
- Author: Tacoloaf
- Admin: the tobiasreaper
- Note: None

Contributor guide

Open the contributing guide

Research direction

Reproduce the issue with a nest host on a non-resin colony wall, then deploy LZ gas and observe whether the resin nest and nested body are affected. Trace the LZ gas handling and resin-structure behavior; done means all resin structures are destroyed and the nested body is freed or dropped.

Written by the indexing model from the issue text.

Assessment

Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Quiet
Clarity
Mostly clear
Newbie friendliness
55/100

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