cmss13-devs / cmss13-devs/cmss13
LZ Gas not destroying nested human resin on non resin walls
- Dominant language
- DM
- Stars
- 170
- Forks
- 940
- Avg merge
- 5d 16h
- Merged PRs (30d)
- 61
Description
## Testmerges
#12627: 'Tyrargo Rift (2) - Various Alterations' by Steelpoint at commit 73b8f408b2
#12824: 'Bundles Wound Overlay Updates' by fira at commit 6b48f2d5f1
#12537: 'Atlan Station - Groundmap' by oceany-a11y at commit ef14dc131e
#12721: 'Assorted Sound Fixes' by fira at commit 8b5bf0b649
#9970: 'Small time rework to oppressor' by Red-byte3D at commit 30445c7557
## Round ID
35880
## Description of the bug
Survivor nested on colony wall. Gas deployed and did not destroy the resin nest.
## What's the difference with what should have happened?
the LZ gas should destroy all resin structures including nested bodies resin. Either freeing or dropping the body to the ground.
## How do we reproduce this bug?
1.) nest host on nonresin wall
2.) lz gas
3.) see results
## Attached logs
```
N/A
```
## Additional details
- Author: Tacoloaf
- Admin: the tobiasreaper
- Note: None
Contributor guide
Research direction
Reproduce the issue with a nest host on a non-resin colony wall, then deploy LZ gas and observe whether the resin nest and nested body are affected. Trace the LZ gas handling and resin-structure behavior; done means all resin structures are destroyed and the nested body is freed or dropped.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 55/100