cmss13-devs / cmss13-devs/cmss13
New Varadero Crashed Ship Red Floors are Shuttle Floors
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Description
## Testmerges
#12627: 'Tyrargo Rift (2) - Various Alterations' by Steelpoint at commit 73b8f408b2
#12824: 'Bundles Wound Overlay Updates' by fira at commit 6b48f2d5f1
#12895: 'Research rework - Xenobiology edition' by Watermelon914 at commit a03fed51b6
#12537: 'Atlan Station - Groundmap' by oceany-a11y at commit 24fb19ec1b
#12721: 'Assorted Sound Fixes' by fira at commit 8b5bf0b649
## Round ID
35838
## Description of the bug
Title, this blocks structures like cades, turrets, and heavy guns being placed.
## What's the difference with what should have happened?
You should be able to place structures here since it's not an actual shuttle.
## How do we reproduce this bug?
1. Try placing a cade on the red flooring in the crashed ship.
2. You can't place it since it counts as shuttle flooring.
## Attached logs
```
N/A
```
## Additional details
- Author: SirNightKnight
- Admin: Griff52
- Note: None
Contributor guide
Research direction
Start by reproducing the issue on the crashed ship's red flooring, then trace that flooring's definition or map placement to see why it is treated as shuttle flooring. Done means cades, turrets, and heavy guns can be placed there while genuine shuttle flooring keeps its existing restriction.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 2/5
- Estimated time
- 1-3 hours
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 62/100