cmss13-devs / cmss13-devs/cmss13

Xeno minimap in Vent/Tunnel bugs out

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#12,921 1 comment 0 reactions 0 assignees View on GitHub
Bug
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Description

## Testmerges
#12627: 'Tyrargo Rift (2) - Various Alterations' by Steelpoint at commit 73b8f408b2
#12824: 'Bundles Wound Overlay Updates' by fira at commit 6b48f2d5f1
#12895: 'Research rework - Xenobiology edition' by Watermelon914 at commit ae37ca06bd
#12537: 'Atlan Station - Groundmap' by oceany-a11y at commit 24fb19ec1b
#12721: 'Assorted Sound Fixes' by fira at commit 8b5bf0b649
#12793: 'Explosion Waves: Visual update and Backend rewrite' by fira at commit e7bd8a72c5

## Round ID
35830

## Description of the bug
So I was playing on the new map atlan station, and if you go into a vent and click the mini map it wont show the map but will show a blinking square and the multi Z up a level down a level button and i couldn't get those buttons off my screen unless i re logged

## What's the difference with what should have happened?
not have multi z up a lvl and down a lvl stuck on my screen

## How do we reproduce this bug?
go into a vent
open tac map
the up a lvl down a lvl will now be stuck on your ui even if you close out the tac map

## Attached logs
```
N/A
```

## Additional details
- Author: Dirtydan1
- Admin: the mistchristmas
- Note: None

Contributor guide

Open the contributing guide

Research direction

Reproduce the issue on Atlan Station by entering a vent, opening the tactical map, and checking the minimap and multi-Z controls. Trace the tactical map UI from that reproduction; it is done when the minimap displays correctly and the level controls disappear after the map is closed without relogging.

Written by the indexing model from the issue text.

Assessment

Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Active
Clarity
Mostly clear
Newbie friendliness
55/100

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