cmss13-devs / cmss13-devs/cmss13
Sekhmet hovercraft van only has one entrance/exit
- Dominant language
- DM
- Stars
- 170
- Forks
- 940
- Avg merge
- 5d 16h
- Merged PRs (30d)
- 61
Description
## Testmerges
#12174: 'Yautja Armor Sets' by realforest2001 at commit 90c66798ed
#11698: 'SHARP Resharpening: Design Improvements' by MPhonks at commit f9e0fb36f7
#12480: 'Sneaky Hijack Edgecase + Transmute Fixes' by Drulikar at commit be2730f9cf
#12519: 'Revert turf signal preservation + open_space tweaks' by Drulikar at commit 6d6bd7f31f
#12542: 'Xeno defensive grab' by Drulikar at commit 71a0cb6906
#12585: 'stops traps going under jungle bushes' by realforest2001 at commit cf176673f7
#12573: 'Opensearch query builder' by fira at commit b9777a1272
#12626: 'Refurbished Combat Information Centre (2) - USS Almayer' by Steelpoint at commit 16d5f0a339
#12627: 'Tyrargo Rift (2) - Various Alterations' by Steelpoint at commit 5eb283de05
#12646: 'Fix: Not being able to immediately retract open a broken chest/head' by MistChristmas at commit df6b917372
#12658: 'Fix/UI: Ahelps Over-sharing + Ticket Panel tweaks' by MistChristmas at commit 880882f39a
#12623: 'refactor: Require all overrides of Crossed to call parent' by boskoramen at commit 3113bb74e2
#12667: 'Toggle Melee Blocking' by realforest2001 at commit 809f05fb81
#11666: ' SI-391 Sekhmet Swamp - PvE to PvP Ground Map Conversion' by Steelpoint at commit 88f73011d4
## Round ID
35391
## Description of the bug
Title. This means that the van can very easily be made inaccessible by driving it up against a wall on the left side, blocking the only door.
## What's the difference with what should have happened?
The van should probably have multiple entrances and exits to discourage players from trying to abuse this.
## How do we reproduce this bug?
1) Spawn in the sekhmet hovercraft van
2) There's only one door
## Attached logs
```
N/A
```
## Additional details
- Author: goodwheatley
- Admin: the goodwheatley
- Note: None
Contributor guide
Research direction
Start by locating the Sekhmet hovercraft van definition or map entry and verify the single-door layout described in the reproduction steps. Check how nearby vehicle entrances and exits are represented, then confirm that the van remains accessible when placed against a wall on its left side.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 58/100