cmss13-devs / cmss13-devs/cmss13
ARES core turrets cant shoot if there is gas
- Dominant language
- DM
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- Avg merge
- 5d 16h
- Merged PRs (30d)
- 61
Description
## Testmerges
#10999: '[DNM] Fix of various plane related issues' by Blundir at commit f85a7153c4
#11075: 'Ticket Panel (Adminhelps & Mentorhelps)' by GeneriedJenelle at commit 4ad8d0cf87
#11902: 'implement pii scrubbing for sentry' by hry-gh at commit 759efb7bd1
#12174: 'Yautja Armor Sets' by realforest2001 at commit 90c66798ed
#12159: 'MP Main's Brig Expansion' by antlersss at commit 230bb441c4
#10414: 'Port: Harm Intent uses Auto-Fire instead of PB' by MistChristmas at commit c70b0ced36
#12252: 'Xeno clusters now give protection if theres people nested on them.' by Red-byte3D at commit b23dfd146f
#10541: '[TM v.0.8] Warrior "Bulwark" Strain. (Feedback link in PR description)' by Venuska1117 at commit 9036ca742c
## Round ID
34459
## Description of the bug
title
## What's the difference with what should have happened?
turrets should be able to shoot through gas maybe, but this would probably break all the other turrets probably :)
## How do we reproduce this bug?
1. set off gas in the ARES core while the turrets are up
2. they dont do anything
## Attached logs
```
N/A
```
## Additional details
- Author: SmellyHippie
- Admin: SmellyHippie
- Note: None
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Assessment
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